Conference Program is subject to change and is being updated regularly
10:00-11:00 | Doctoral Consortium
18:00-20:00 | Social event at Oasis, Pinni B, Tampere University
09:00 | Registration
10:00 | Introduction
10:20-11:15 | Metaverse session
11:15 – 11:30 Coffee break
11:30-12:30 | “Industrial XR” Presentations & Panel
12:30-13:30 Lunch
13:30-14:00 | Lightning Pitches by Poster Presenters
Break 10min
14:10-15:00 | Gamification Session
15:00-15:30 Coffee break + Poster Session
15:30-16:30 | “Games and Gamification” Industrial Presentations & Panel
Break 15 min
16:45-17:45 | Datafication for Good Session
17:45 End of day
09:00 | Registration
10:00-11:00 | Fictional, Speculative and Critical Futures Session
11:00-11:10 Coffee break
11:10-12:30| Playable Cities / Human-Nature Interactions Sessions
12:30-13:30 Lunch
13:30-15:00 | Understanding and Designing the Socio-Technical Session
15:00-15:30 Coffee break + Poster Session
15:30-16:30 | “Industry-Academy Collaboration” Presentations & Panel
Break 15 min
16:45-18:00 | Technology in Education / Dark Side of Information Technology Use Sessions
18:00 End of day
19:00-22:00 Academic Dinner for Academic Presenters (Invitation Only)
10:00-15:30 | Workshop | Co-designing the Affective City: Speculative Explorations of Affective Place-Based Experiences
15:30 | End of program at Tampere University
14:30-15:30 | Panel discussion on ‘Is human-centered AI a priority in industry?’
15:30 | Closing words + Awards at Paidia
16:00 | End of program at Paidia (Nokia Arena)
16:00 – 18:00 | Vapriikki – Social Activities
Chairs: Nannan Xi and FIona Nah, Philipp A. Rauschnabel and Sylvia Xueni Pan
Paper: The Perception of Smart Contracts for Governance of the Metaverse
Jonas Oppenlaender
Paper: Virtually (re)constructed reality: the representation of physical space in commercial location-based games
Manuel Baer, Thomas Tregel, Samuli Laato and Heinrich Söbke
Paper: Psychedelic VR Experience: An Exploratory Study on Cosmic Flow
Sangwon Jung, Oğuz Turan Buruk and Juho Hamari
Facilitator: Sanni Siltanen
Presenters and Panelists: Viveka Opas, Timo Linqvist, Mika Karaila and Matti-Juhani Pekkanen
Chairs: Juho Hamari, Benedikt Morschheuser
Paper: Inscrutable Games: How Players Respond to Illegible Game Design
Ben Kirman, Conor Linehan and Tom Feltwell
Paper: From the Cradle to Battle: What Shapes the Careers of Female CS:GO Esports Players
Daria Balakina, Alesha Serada and Gareth Schott
Paper: Storifying a serious mobile game: Exploring players' perception of storification features, narrative engagement, and behavioral intentions
Simo Järvelä, Lewen Wei, Lobna Hassan and Juho Hamari
Facilitator: Emma Varjo,
Presenters: Jasmin Dahnke (Mainframe), Nicolas Kivilinna, Shamshad Akther, and Emma Varjo
Panelists: Jasmin Dahnke, Henri Sarasvirta Janne Paavilainen, Olli Keinänen
Chair: Zampeta Legaki and Kostas Karpouzis
Paper: More-than-Human-Data Interaction: Bridging Novel Design Research Approaches to Materialise and Foreground Data Sustainability
Michael Stead, Paul Coulton, Franziska Pilling, Adrian Gradinar, Matthew Pilling and Ian Forrester
Paper: HCI and Digital Twins – A Critical Look: A Literature Review
Fanny Vainionpää, Marianne Kinnula, Atte Kinnula, Kari Kuutti and Simo Hosio
Paper: What Supports Serendipity on Twitter? Online Survey on the Role of Technology Characteristics and Their Use
Ekaterina Olshannikova, Henri Pirkkalainen, Thomas Olsson and Jukka Huhtamäki
Chair: Oğuz 'Oz' Buruk
Poster 1: Rome is Where the Heart is: Designing Immersive Experiences to Augment
and Build Personal Connections to Outdoor Environments
Patrick Brundell, Natasha Harlow, William Bowden and Harriet Cameron
Poster 2: A Hybrid Board Game by Using Daily Activity Data of Users as Game Mechanics
Yiping Xu and Oğuz Buruk
Poster 3: From Temporary Shelter to Permanent Dwelling: Optimizing the Spatial Organization of Refugee Camps in Jordan through Artificial Intelligence
Noor Marji and Michal Kohout
Poster 4: Reading Ron Right: Speculative Toy Fiction, Friendship and Design of Future IoToys
Katriina Heljakka
Poster 5: Designing Accessible Digital Services for the Future Public Transportation: Towards Lighter Testbed (LiTe)
Tero Avellan, Alisa Burova, Juhani Linna, Juho Kuusikko and Markku Turunen
Poster 6: Learning About Plant Intelligence from a Flying Plum Tree: Music Recommenders and Posthuman User Experiences
Maliheh Ghajargar and Jeffrey Bardzell
Poster 7: Applying participatory design principles to collaborative art-creating sessions
Darja Tokranova and Merja Bauters
Poster 8: On Designing Affordances of Ambient Digital Artifacts through the Lens of Postphenomenology and Sociomateriality
Risa Kimura and Tatsuo Nakajima
Poster 9: Popular Accessibility Settings in Digital Games: What accessibility settings do players with disabilities use and need?
Pauliina Baltzar, Markku Turunen and Lobna Hassan
Poster 10: Exploring Digital Innovation Hub ecosystems in robotics for inspection and maintenance
Päivi Petänen and Minna Salo
Poster 11: The further implementation of robots in welfare: A co-created application for robot-assisted medication counselling
Malin Andtfolk, Susanne Hägglund, Sara Rosenberg, Mattias Wingren, Sören Andersson, Prashani Jaysingha Arachchige and Linda Nyholm
Poster 12: Familiarizing Children with Artificial Intelligence
Kashifa Khalid, Netta Iivari, Marianne Kinnula and Sumita Sharma
Poster 13: Cell as Framework: Articulating interaction points through instinctive imaging practices
Marty Miller and Jen Yoohyun Lee
Poster 14: Mindfulness as a tool to help mitigate the dark side of digital working
Elizabeth Marsh, Elvira Perez Vallejos and Alexa Spence
Chairs: Oğuz 'Oz' Buruk, Conor Linehan, Ahmet Börütecene
Paper: Imagining Emerging Technologies for Promoting Intercultural Meaningful Social Interactions: A Participatory Futures Approach
María Laura Ramirez Galleguillos, Aya Eloiriachi, Büşra Serdar and Aykut Coşkun
Paper: Care Stories: Understanding People's Hopes and Fears for Technologies of Care through Story Elicitation
Britta Schulte and Eva Hornecker
Paper: I Just Can’t Believe These are not Fictitious
Robb Mitchell, Ben Kirman and Kin Encinas Lio
Chairs: Mattia Thibault, Annika Wolff, Anton Nijholt
Paper: Pla(y)cemaking with Care: Locative Mobile Games as Agents of Place Cultivation
Amari Low, Jane Turner and Marcus Foth
Paper: Design Recommendations for Historical Cemeteries Using Speculative Design
Linda Hirsch, Florian Hild and Mohammad Obaid
Chairs: Ferran Altarriba, Velvet Spors, Katherine Isbister, Pat Brundell
Paper: Technology towards more-than-human symbiosis.: Critical reflections from the design perspective
Alessandro Ianniello, Alessia Romani and Francesca Casnati
Paper: Do Tourists Dream of Electric Bikes?: Electric Bikes as a Mean to Improve Sustainability of Tourism in Rural Sweden
Erik Lagerstedt and Henrik Svensson
Chairs: Thomas Olsson, Robb Mitchell
Paper: De-scription at early phases of artifact design
Carlos Araujo de Aguiar, Trevor Pinch and Keith Green
Paper: The Creativity of Text-to-Image Generation
Jonas Oppenlaender
Paper: A socioecological approach to ICT usage by adults over 65 and its implication on design
Vasiliki Mylonopoulou, Alexandra Weilenmann, Sandra Buratti, Olof Torgersson and Mattias Rost
Paper: Designing for Shared Remote Video Experiences
Anders Sundnes Løvlie, Lucas Schønrock, Jannik Bryld and Louise Barkhuus
Paper: A Redhead Walks into a Bar: Experiences of Writing Fiction with Artificial Intelligence
Maliheh Ghajargar, Jeffrey Bardzell and Love Lagerkvist
Facilitator: Thomas Olsson
Presenters: Merja Honkanen, Sanni Siltanen, Anders Drachen, and David Zendle
Panelists: Taru Hakanen, Manu Setälä, Merja Honkanen, and Shamshad Akther
Chairs: Muhterem Dindar, Daniel Bodemer
Paper: Design and Development Approach for an Interactive Virtual Museum with Haptic Glove Technology
Emma Fallows, David White and Neil Brownsword
Paper: The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement
Daniel Fernández Galeote, Chubo Zeko, Kristofers Volkovs, Marius Diamant, Mattia Thibault, Nikoletta-Zampeta Legaki, Dorina Rajanen, Mikko Rajanen and Juho Hamari
Chairs: Henri Pirkkalainen, Monideepa Tarafdar, Markus Salo
Paper: I do. Do I? - Understanding User Perspectives on the Privacy Paradox
Frederike Jung, Kai von Holdt, Ronja Krüger, Jochen Meyer and Wilko Heuten
Paper: Online Survey on Novel Designs for Supporting Self-Reflection and Emotion Regulation in Online News Commenting
Joel Kiskola, Thomas Olsson, Aleksi H. Syrjämäki, Anna Rantasila, Mirja Ilves, Poika Isokoski and Veikko Surakka
Venue: Auditorium Pinni B1096, Tampere University
Irina Paraschivoiu, Janset Shawash, Marta Dziabiola, Narmeen Marji, Alexander Meschtscherjakov and Mattia Thibault
Venue: Paidia, Nokia Arena
Speakers: Marja Salmimaa, Vesa Varjonen, Sanni Siltanen
Venue: Paidia, Nokia Arena
Organizer: Kaisa Kaisa Väänänen
Facilitator: Thomas Olsson
Panelists: Kristiina Härkönen, Manu Setälä, Mikko Muhonen
Venue: Vapriikki museum visit (including the finish game museum) / Moro Sky Bar sundowner and escape game