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Open World

Open Source | Open Data | Openness in Business | Future of Open Source

Come learn about the potential greatness and business opportunities provided by open technology solutions. The benefits of open tech can be reaped by businesses, governments, and educational institutions alike. This broadens collaboration and accelerates the creation of value across industries. Open World empowers us and increases transparency, allowing us to efficiently utilize all the data available for improving our businesses, as well as our society.

For whom

This event is for those interested in Open Source, Open Data or Open APIs who believe in sharing information so that others can modify it for alternatives uses or improve it. Open World brings together people from the private and public sectors to show us how we can all benefit from openness.

Coss ry logo

Open World Speakers

Mikko Järvilehto

Mikko Järvilehto

Honorary Consulate of Liberland
Simon Phipps

Simon Phipps

President of Open Source Initiative
Sean P. Goggins

Sean P. Goggins

Associate Professor of Computer Science, University of Missouri
Mikko Viitaila

Mikko Viitaila

National Technology Officer, Microsoft Azure
Toni Willberg

Toni Willberg

Cloud Solution Architect, Microsoft Azure

Björn Lundell

Björn Lundell

Software Systems Research Group, University of Skövde
Pia Kantola

Pia Kantola

Vice President of Customer Experience, HMD Global Oy
Hogne Titlestad

Hogne Titlestad

CFO of Friend Software Labs
Timo Aarnio

Timo Aarnio

Senior Expert, National Land Survey of Finland (Oskari Joint Development Forum)
Petteri Kivimäki

Petteri Kivimäki

CTO of Nordic Institute for Interoperability Solutions

Ville Sirviö

Ville Sirviö

CEO of Nordic Institute for Interoperability Solutions
Minja Axelsson

Minja Axelsson

Service Designer at Futurice
Miguel Arana Catania

Miguel Arana Catania

Director of citizen participation of the Madrid City Council
FIMA

FIMA

Forum for Intelligent Machines - FIMA
Janne Montonen

Janne Montonen

CEO, M-Solutions

Pekka Yli-Paunu

Pekka Yli-Paunu

Director, Automation Research at Cargotec Finland Oy, Kalmar
 

Announced Program for Mindtrek 2018

Expand All +
  • 10th October


  • 11th October


  • Designing for Well-being and Healthcare Using Social Comparison Workshop
    Find out more about the workshop
    Academic Mindtrek
    eHealth
    Where
    Opus 1 & 2

  • Immersive Tech
    Where
    Park Hall

  • EdTech
    Where
    Sopraano

  • Technologies relating to machine learning and AI have been making fast progress in recent years. The solutions they enable are transforming industries globally. But what can they offer for education? While the Internet may be a source of all information, if not knowledge, it has not revolutionized the way we learn. Structural unemployment, shortage of teachers, under-education and inability to develop new competencies are critical global problems to be solved, and all relate to how to scale up educational resources. Few of us can learn solely by ourselves. We need support. The missing piece is to utilize the capabilities of AI to bring support for each individual learner. This future of personalized learning is closer than we realize. In fact, it is here.
    EdTech
    Where
    Sopraano

  • Users As Game Designers: Analyzing Gamification Concepts in a "Bottom-Up" Setting

    Gamification in E-Commerce: Tangible vs. Intangible Rewards

    Extending a Gamified Mobile App with a Public Display to Encourage Walking
    Academic Mindtrek
    Where
    Riffi

  • Towards ecosystem for research and development of electrodermal activity applications

    Personalization Myopia: A viewpoint to true personalization of information systems
    Academic Mindtrek
    Where
    Opus 3

  • Digitalization continues to hold an unprecedented promise to help us organize ourselves better, and differently. However, that promise does not become reality by default. If we want digitalization delivered and if we want it delivered in a way it stands to augment our cities, our communities and our individual lives, we will need to get organized. We will need A New Digital Deal. In practical terms, the building blocks of such a New Digital Deal are also the building blocks of effective smart city strategies as well as the larger innovation journeys many communities find themselves contemplating. What does good digitalization governance look like? What does it take to conduct the Art of Connecting Everything? What does Good Design mean in this domain? And how to prepare for the skills and competencies we need in order to manage the digitalization journey effectively?
    Smart City
    Where
    Park Hall

  • HMD Global is the home for Nokia phones. HMD team believes that technology can enhance and improve the lives of billions of people around the world. With the latest round of funding, HMD Global’s current market valuation exceeds USD 1 billion, giving it a unicorn status. Pia will be telling the story, how this success was reached with the unique partnership model, open innovation and data-driven decision making. HMD has only a small team of people working with some of the world’s leading technology companies including Nokia, FIH Mobile, and Google. HMD has created an improved and more personal user experience with the focus on the consumer. To do that, HMD has joined forces with visionary industry leaders, so they can share their ingenuity, experience and expertise to find innovative, new ways to connect.
    Open World
    Where
    Maestro

  • Coming soon...
    Immersive Tech
    Where
    Duetto 2

  • Finland has the best basic education system in the world. Also its higher education has been ranked as the second best in the world, and it has the most efficient universities. Despite of this, the amount of international students at Finnish universities is approximately only 7% at the moment. Also the way we teach and learn, and take care of the admissions, needs to be reviewed constantly. Edunation rises to these challenges.
    EdTech
    Where
    Sopraano

  • Game Jam: a Transforming Design Space

    Exploring Video Game Retention Mechanics - a Longitudinal Case Study

    Free-to-Play Games: Paying Players’ Perspective
    Academic Mindtrek
    Where
    Riffi

  • Visualising maritime vessel open data for better situational awareness in ice conditions

    Towards Data-Driven Generation of Visualizations for Automatically Generated News Articles
    Academic Mindtrek
    Where
    Opus 3

  • This presentation proposes a novel approach to conceptualising twin-cities. To date, close-by cities are mostly analysed from the perspective of how to connect them physically, mainly providing the advancement of mobility options; there are significant local, national and supranational financial incentives for this. This talk describes that cities can also be effectively connected digitally by harmonising public services and exchanging data in real time across databases exemplified by cities of Estonia and Finland. The challenge with digitalising cities is that without joint standards and a harmonised approach, two close-by cities may become digital islands, i.e. everything is digital within the cities but not across the cities. That is, two cities can effectively produce a non-digital macro-region where the best way is to use cash and analogue services. In the field of ICT, there are hundreds of standards, and picking different ones could be compared to having one city with left-hand traffic and another one with right-hand in the most extreme cases.
    eHealth
    Smart City
    Where
    Duetto 1

  • The name "open source" was generally applied to software 20 years ago, building on 15 years of both the free software and BSD movements. In that time, it has moved from disruption to default. How did that happen? What are the key lessons? What do they mean for a future built on virtualisation, cloud, IoT and blockchain?
    Open World
    Where
    Park Hall

  • Coming soon...
    Immersive Tech
    Where
    Duetto 2

  • In the presentation, we discuss the process through which a digital vision 2023 for the new university community (Tampere3) was defined.
    EdTech
    Where
    Aaria

  • 14.00 – 15.00 Co-Development of Educational Technology in Schools and Educational Institutions

    - Win-Win? Co-developing Educational Technology. Research director Jarmo Viteli, University of Tampere
    - Innovation platform as a Concept for Educational Technology. Senior Researcher Jussi Okkonen, University of Tampere
    - How to Master End-User Research in Schools and Educational Institutions. PhD Researcher Jaakko Vuorio, University of Tampere


    15.00 – 15.30 Coffee brake

    15.30 – 16.00 Future Steps for Co-Developing Educational Technology

    - Platforms, Innovations and Education. Development Manager Taina Ketola, Council of Tampere Region
    - Commentary Speech and Audience Questions. Professor Teemu Leinonen, Aalto University
    Academic Mindtrek
    EdTech
    Where
    Sonaatti 1

  • Coming soon...
    EdTech
    Where
    Sopraano

  • The Nordic Institute for Interoperability Solutions (NIIS) is an association founded jointly by Finland and Estonia. Its mission is to develop open e-governance solutions, kicking off with the X-Road technology used nationwide in the Estonian public administration and in the Suomi.fi Data Exchange Layer service. This is probably the first time in the world when a joint special purpose organization of two countries develops an open source software using agile software development methods. The aim of the conference talk is to tell about the X-Road related collaboration between Finland and Estonia, activating the developer community and future possibilities of the collaboration model.
    eHealth
    Open World
    Smart City
    Where
    Duetto 1

  • The increase of integrated ICT systems, navigation, telecommunication, earth observation, open source data, urbanization, environmental monitoring technologies, etc. has brought up unexplored market opportunities with huge potentials for the industry. The space industry has been seen as something separate and the space community distant from the every-day-user.
    Immersive Tech
    Where
    Duetto 2

  • EdTech
    Where
    Aaria

  • In this session you will learn about Microsoft’s commitment to protect customers in a cloud first world via processes, technologies and partnerships. We will also explain Microsoft’s involvement in the open source communities.
    Microsoft Azure logo
    Microsoft’s mission is to empower every person and organization in the planet to achieve more. In the cloud driven world, Microsoft offers the best technology platforms and keys to productivity.
    Open World
    Where
    Park Hall

  • This session gives you concrete examples how every city in Finland is able to transform its building stock smarter without huge investments. The keynote gives also insights into the smart city concepts, and what are the cities that are considered the smartest in the world. Did you know that Finland has 220 000 non-residential buildings? Or that cities, communities and Finnish government own 62 000 buildings? Imagine the social impact if this building stock turns smarter.
    Smart City
    Where
    Maestro

  • Viewers' Perception of Elements Used in Game Live-Streams

    Online Abuse and Age in Dota 2
    Academic Mindtrek
    Where
    Riffi

  • Systematic Literature Review on User Logging in Virtual Reality

    Human Factors and Ergonomics Evaluation of a Tablet Based Augmented Reality System in Maintenance Work
    Academic Mindtrek
    Where
    Opus 3

  • Coming soon...
    Immersive Tech
    Where
    Duetto 2

  • Studying is shifting from a classroom activity to a process where learning is done in a myriad of environments and each learner follows his/her individual path. Futural Skills is an award-winning solution that enables this with a visual, easy-to use application.
    EdTech
    Where
    Sopraano

  • Where
    Park Hall

  • Hotspot Interaction in Omnidirectional Videos Using Head-Mounted Displays

    Mobile Augmented Reality Client as a UX Method Developed for Living Lab’s User Involvement Tool
    Academic Mindtrek
    Where
    Opus 3

  • Coming soon..
    EdTech
    Where
    Sopraano

  • The Moomin Museum got the brand new premises in June 2017 in Tampere Hall.
    We at Citynomadi created an app for the museum to present the extra content such as fictional dialogues of the Moomin characters, additional historical background and unpublished graphics of the author and artist Tove Jansson. A huge work was done to create the app content: the experts working in this project did storytelling, audio engineering, voice acting, translating and curating.
    Also the indoor location is a starting point for the interactivity we are planning to implement on our concept and the app has a multilingual content for the international visitors in e.g. Japanese.

    First we’ll give the audience an introduction to the world of Moomins and detailed insight into the museum app.

    After the intro there will be a guided tour for 20 visitors of Mindtrek for free. Please download the Moomin Museum app beforehand. The mobile guide will be available for use inside the museum.

    Register to the tour
    Immersive Tech
    Where
    Duetto 1

  • Smart City
    Where
    Maestro

  • Smart City
    Where
    Duetto 2

  • Data-driven approaches hold great potential for improving the wellbeing of individuals through optimization of healthcare service paths. To investigate the potential of modern AI techniques, we developed a pilot service for the city of Espoo that learns to segment and predict healthcare service usage based on comprehensive catalogue of social and healthcare service events such as doctor visits, diagnoses, and laboratory experiments. Altogether, over 5 million such events over the course of several years from city of Espoo were collected for the pilot.
    eHealth
    Smart City
    Where
    Maestro

  • World needs millions of teachers each year, how do we train them all and the existing ones? EdTech solutions are trying to answer for the call of quality education, but apps won’t solve problems themselves, teachers are the key players using technology. LessonApp is developed for teachers to help their everyday life.
    EdTech
    Where
    Sopraano

  • Smart City
    Where
    Duetto 2

  • POSTERS
    Smart Campus Innovation Lab
    Analysis of Players Transfers in eSports. The Case of Dota 2
    The Implications of Audio and Narration in the User Experience of Journalistic Virtual Reality
    Toxic communication during streams on Twitch.tv. The case of Dota 2

    DEMOS
    Smart Handbag for Remembering Keys
    Water-mediated Interaction with Nature-based Multimedia Content
    Academic Mindtrek
    Where
    Riffi & Opus 3

  • Open World
    Smart City
    Where
    Maestro

  • In the Spring of 2018 Futurice accepted a research project to test using a humanoid robot in speech therapy with autistic children, working with the Satakunta hospital district. Alongside technical challenges the project presented many for design. Seeking solutions to these challenges led to the development of an open source design framework for social robotics. In this talk Minja Axelsson, the lead designer in the project and the author of the framework, presents the framework and the case. The talk is co-presented by Momo the Robot, a custom InMoov humanoid robot built and programmed by Futurice. Momo was used in the research project.
    Open World
    Where
    Duetto 1

  • Coming soon...
    EdTech
    Where
    Sopraano

  • Everybody’s talking about IoT, but what should you consider when picking the right sensors, platforms and vendors for your smart and practical solutions? Case examples give ideas on how to improve consistency and outcomes while reducing wastage in cheese cellar, distillery and concrete casting.
    Smart City
    Where
    Maestro

  • There's a good deal of attention being paid, especially tomorrow, to Europe's new data privacy laws. These laws are important for protecting individual rights and freedoms in the present age. Yet the same data we collectively seek to protect also has a myriad of benefits to individuals, organizations and society. Dr. Goggins is the leader of the “Global Consent Manager” project, which helps people to identify trusted websites to share their data with, and also a researcher who builds tools to identify patterns of computer mediated human behavior. His projects include a serious game called "Mission Hydro Sci” where he builds and analyzes student logs to predict who will struggle with scientific concepts. His serious games tools enable teachers to focus on helping students navigate frustrations with learning in the moments when they face choices to either continue to struggle and, ultimately learn, or give up in a science class. His other projects include an open source software health metrics project, in the Linux Foundation Working Group, "CHAOSS", which uses source code changes, mailing lists, and discussion forums from open source software projects to indicate different types of project health. Among those are indicators of a project's effective cultivation of diversity and inclusion among contributors. Candidly, most open source projects remain overwhelmingly dominated by men. Analysis of your data may be an agent for the culture changes many seek. But this is enormously difficult, but the process begins with making project health along a number of dimensions visible.
    Academic Mindtrek
    Open World
    Where
    Park Hall

  • The use of maps has quickly shifted from printed paper maps to interactive map applications. This has made possible a whole host of new kind of uses for spatial information. Modern maps are dynamic, real-time and always up-to-date, thanks to spatial data infrastructures where data comes directly from its producer to the end-user. This talk will showcase some of the possibilities of modern maps and also some of the challenges posed by the newfound possibilities of online mapping.
    Open World
    Where
    Duetto 1

  • eHealth
    Where
    Duetto 2

  • Coming soon...
    EdTech
    Where
    Sopraano

  • Modeling Bus Travel Experience to Guide the Design of Digital Services for the Bus Context

    Visual Distraction Effects between In-Vehicle Tasks with a Smartphone and a Motorcycle HelmetMounted Head-Up Display

    Nice surprise, more present than a machine Experiences evoked by a social robot for guidance and edutainment at a city service point
    Academic Mindtrek
    Where
    Opus 3

  • During the presentation Markku will walk through how digitalization and a customer centric strategy is transforming a traditional educational publisher into a learning as a service provider for schools and other learning organizations. Keywords: learning as a service, learning design, customer centric company transformation
    EdTech
    Where
    Sopraano

  • ! This speech will be held by the Honorary Consulate of Liberland, Mikko Järvilehto on behalf of Vit Jedlicka, who unfortunately is not able to attend due to important and urgent Liberland business. !
    Open World
    Smart City
    Where
    Park Hall

  • * How can cities apply smart solutions to help them moving towards carbon neutral – and what are the key KPIs to monitor? * How the IoT can be used to help cities achieve their Sustainability Development Goals?
    Smart City
    Where
    Duetto 1

  • This talk is about the research challenges in delivering immersive visual experience and the opportunities that CIVIT, the Centre for immersive Visual Technologies, offers for addressing these challenges. The ultimate aim for immersive visual technologies is to convincingly reproduce reality and to relay visual information in a natural way. To help the research community in reaching these goals, Tampere University of Technology established CIVIT in 2015. CIVIT’s main purpose is to provide expertise and facilities for studying and utilizing emerging visual technologies and the related new user experience with the aim to enhance the existing and to develop new scientific and industrial applications.
    Immersive Tech
    Where
    Park Hall

  • eHealth
    Where
    Duetto 2

  • Guidelines for Development and Evaluation of Usage Data Analytics Tools for Human-Machine Interactions with Industrial Manufacturing Systems

    The FINNISH You – an interactive storytelling for the airport environment

    UbiLibrary: Situated Large Public Display as Interactive Interface to Library Services
    Academic Mindtrek
    Where
    Opus 3

  • Open World
    Where
    Maestro

  • Artificial intelligence has for some time been a hot topic in many areas and education is no exception. A wave of new kind of AI-based digital methods is arising to improve both teaching and learning, but how does it all work exactly? What’s in it for teachers and students? Or for education leadership? What is required to gain the benefits? Come to this presentation to get a clear non-technological explanation of how AI can be applied to learning and education.
    EdTech
    Where
    Sopraano

  • Open World
    Where
    Maestro

  • eHealth
    Smart City
    Where
    Duetto 2

  • Hiedanranta in Tampere and Kalasatama in Helsinki are two smart city districts, created through experimentation and agile piloting. The districts are in different stages, Kalasatama already a home for 3500 residents, Hiedanranta in the stage of making more detailed city plans. Already both areas have worked as a platform for several experiments and pilots. The session describes circular economy pilots in Hiedanranta, and how experimentation drives sharing economy in Kalasatama.
    Smart City
    Where
    Duetto 1

  • Immersive Tech
    Where
    Park Hall

  • Quantified Factory Worker – Expert Evaluation and Ethical Considerations of Wearable Self-tracking Devices

    Leadership in the digital business transformation

    Robotic Process Automation - Creating Value by Digitalizing Work in the Private Healthcare?
    Academic Mindtrek
    Where
    Opus 3

  • Coming soon...
    EdTech
    Where
    Sopraano

  • ‘Smart City’ has become a broadly used slogan, just like ‘sustainability’ before that. What is so special about ‘smart cities’?

    What are the main goals of European smart cities, and what actions are being taken to reach those goals?

    Are the goals of different European countries in line with each other?

    How will Europe keep up with the developmental pace of Eastern smart cities?

    Smart City
    Where
    Park Hall

  • Coming soon...
    EdTech
    Where
    Sopraano

  • eHealth
    Smart City
    Where
    Maestro

  • 15:15 - 15:35 Challenging Multivendor Environments by Janne Montonen, CEO of M-Solutions Oy
    15:35 - 15:55 Increase Competitiveness by Utilizing Ecosystem Data by Pekka Yli-Paunu, Research Director at Cargotec Kalmar
    15:55 - 16:15 Open Data Arrives at Machine Industry! General Q & A session
    This session is facilitated by the Forum for Intelligent Machines - FIMA
    Open World
    Where
    Duetto 1

  • Hear about some of the real cases and solutions that have been developed and implemented in cities and industries. Also get a vision of what is going on where IoT and AR takes the digital world back into the analog world..
    Immersive Tech
    Smart City
    Where
    Duetto 2

  • ​In 2016, the Government of India launched the Smart Cities Mission - an urban renewal and program to transform 100 cities across the country into Smart Cities. In order to provide insights into the immense business opportunities in this sector, the Embassy of India is organizing a seminar on ”India’s Smart Cities Mission: Opportunities for Collaboration” 11 October 2018 in Tampere.
    Three Finnish companies and two Indian companies will present their current operations in the Smart City sector in India, and participate in a panel discussion, which will highlight the experience of implementing Smart City projects in India, collaboration with other technology and service providers, localisation, and advise for startups and SME’s interested in exploring the Smart City opportunities in India.
    Moderated by Mr. Venkata Gandikota, Founder and President, The Nordic Frugal Innovation Society

    PROGRAM

    15:15 - 15:20 Opening remarks by Mr. Venkata Gandikota, Founder and President, The Nordic Frugal Innovation Society

    15:20 - 15:30 Tech Mahindra, India: Leveraging Digital Technolofies to Enable Smart, Safe and Sustainable Cities and Active Citizen Participation by Mr. Ola Hammarlund, Head of Engineering Business for the Nordics

    15:30 - 15:40 Ramboll Oy's Smart City Projects in India: Infrastructure, Structural Engineering Services and Smart Mobility Projects by Mr. Seppo Pakarinen, Project Manager, Smart Mobility, Ramboll

    15:40 - 15:50 Larsen & Toubro Infotech, India: System integrator and Master Service Provider for Smart City Projects in India by Mr. Ashwarya Agnihotri, Manager, Strategic Sales, Larsen and Toubro Infotech

    15:50 - 16:00 Mirasys Oy's Smart City Operations in India: Video Management Systems for Cities and Other Stakeholders in India by Mr. Jouni Räihä, Vice President, Product Management, Mirasys

    16:00 - 16:10 Avanto Ventures Oy: Searching for Routes to Revenues in Electric Mobility Transformation in India by Ms. Ulla Koivukoski, Head of Avanto Ventures India


    16:10 -17:00 Panel Discussion
    17:00 - 17:15 Q & A
    Smart City
    Where
    Park Hall

  • Moodle Moods? A User Experience Study of a Small Private Online Course for Higher Teacher Education

    Finnish Upper Secondary Students User Expectations and Experiences Using MALL System
    Academic Mindtrek
    Where
    Opus 3

  • EdTech
    Where
    Sopraano

  • eHealth
    Where
    Maestro

  • eHealth
    Where
    Maestro