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| MindTrek 2008 Call for Papers Open |
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Submit a Paper In Cooperation with ACM SIGMM and ACM SIGCHI – publications will be published within the ACM digital library and a selected set of high-level contributions as book chapters or within journals. In Cooperation with the Nordic Games Research Network - the Nordic games researchers can apply for travel & accomodation support from NGRN (www.ngrn.dk). We are happy to invite you into MindTrek Conference in October 7–9, 2008. MindTrek is a three day conference to explore current and emerging topics of social media, ubimedia and games. MindTrek includes a workshop day, three main tracks, plenary sessions and invited presentations. MindTrek is a leading Northern new media festival and conference series, arranged already for more than a decade, since 1997. - case-studies (successful, and especially unsuccessful ones) Feel free to suggest workshops which are co-organized with the MindTrek 2008. Workshop proposals should include organizing committee, 1 page description of the theme of the workshop, short CV of organizers, duration, proceedings publisher, and schedule. Important Dates31st May 2008: submission of position papers (abstract, 1000 words) and workshops16th June 2008: review statements 29th August 2008: camera ready papers from authors (5 pages) 7th-9th October 2008: conference Conference Themes1. Social Media - business models, service models, and policies - questions related to identity, motivation and values - blogs, wikis, and collaboration designs in practice - user-created content and social networks. 2. Ubiquitous and ambient media - ubiquitous and ambient services, applications, devices, and environments - business models, service models, and policies - context aware, sensing, and interfaces for ubiquitous computation - ergonomics, human-computer interaction designs, and product prototypes - software, hardware and middleware frameworks - production technology for ambient media - pervasive and ubiquitous storytelling, games, and art works - ambient interactive business models, service concepts, and interactive advertising - artistic works related to ubiquitous computation - ubiquitous entertainment and experiences - new human-computer interaction modalities. 3. Games - theoretical and analytical contributions to the study of games and play - novel approaches to the design research of games - discussions of gaming technologies from user- or player-centred perspectives - studies of social play and role-play - analyses of online, mobile, casual and cross-media gaming - research into user-created game content - studies of pervasive games. Position paper submissions will be peer-reviewed as abstracts, and full versions of papers will be published both in the printed conference proceedings and online in the ACM digital library. High quality contributions of very selected papers will be considered for journals, special issue journals, or as book chapters. Paper Submission- Please follow the style guidelines on http://www.acm.org/sigs/publications/proceedings-templates for formatting your position paper and final paper.- Note that since the papers will be published by ACM, all authors need to sign an ACM copyright form. (for further guidelines see: http://www.acm.org/pubs/copyright_form.html). Conference Organizing CommitteeArtur Lugmayr (Scientific Chair)Frans Mäyrä, Katri Lietsala, and Heljä Franssila (Conference Co-chairs) Steering CommitteePeter Bruck, European Academy of Digital Media (EADiM, EUROPRIX), AUSTRIAIrek Defee, Tampere University of Technology (TUT), FINLAND Nicole Ellison, Michigan State University, USA Juha Kaario, NOKIA, FINLAND Jan Kallenbach, Helsinki University of Technology (HUT), FINLAND Jonas Kronlund, ELISA, FINLAND Cai Melakoski, TAMK Univ. of Applied Sciences, FINLAND Marianna Obrist, ICT&S Center, University of Salzburg, AUSTRIA Hannu Paunonen, Metso Automation, FINLAND Matthias Rauterberg, Eindhoven University of Technology, NETHERLANDS Kirsi Silius, Tampere University of Technology (TUT), FINLAND Olli Sotamaa, University of Tampere (UTA), FINLAND Bjoern Stockleben, RBB, GERMANY Sanna Talja, University of Tampere, FINLAND Manfred Tscheligi, ICT&S Center, University of Salzburg, AUSTRIA Kaisa Väänänen-Vainio-Mattila, Tampere University of Technology (TUT), FINLAND Karsten D. Wolf, University of Bremen, GERMANY Zhiwen Yu, Kyoto University, JAPAN ContactArtur Lugmayr, artur.lugmayr (at) tut.fiSubmit papers here www.mindtrek.org/cfp Further Information http://www.mindtrek.org Supported by:City of Tampere, Ubiqutious Computing Cluster, Tampere University of Technology, Tampere University, TAMK University of Applied Sciences, PIRAMK University of Applied Sciences, Technology Centre Hermia, Neogames, Digibusiness cluster, Sombiz, COSS, and Gemilo. |




