Academic Mindtrek

The Academic Mindtrek conference is hosted annually since 1997. The purpose of  the conference is to provide a platform for academicians, researchers and professionals from the industry to put forward ideas and interpretations regarding the development of Internet, interactive media, and the information society. Furthermore, special academic sessions (e.g. tutorials, demonstrations, workshops, and multidisciplinary sessions).

Program

Wednesday September 23rd

11:00 – 11:45 Room 2
Games Track: Physical Playfulness

  • OASIS Deck of Cards – House of Colleagues: A Playful Experiment on Community Building
    • Timo Nummenmaa, University of Tampere
    • Annakaisa Kultima, University of Tampere
    • Ville Kankainen, University of Tampere
    • Sampo Savolainen, University of Tampere
    • Antti Syvänen, University of Tampere
    • Kati Alha, University of Tampere
    • Frans Mäyrä, University of Tampere
  • Motivational Design Cards – A Practical Approach for Game-Based Motivational Design at the Workplace
    • Ralf Schmidt, University of Duisburg-Essen
    • Burkhard Schmidt, Hochschule für Internationales Management
    • Heidelberg, Katharina Lattenkamp, Itemis AG
    • Stephanie Scheja, University of Duisburg-Essen
    • Maic Masuch, University of Duisburg-Essen

13:00 – 13:45 Room 2
Games Track: Game Design R&D

  • Game Design Research
    • Annakaisa Kultima, University of Tampere
  • Developers’ Perspective on Iteration in Game Development
    • Annakaisa Kultima, University of Tampere

14:00 – 14:45 Main Hall
Keynote Adrian David Cheok: Everysense Everywhere Internet Communication

15:15 – 17:00 Room 2
Games Track : Games Analysis and Evaluation

  • A Metric for Automatically Flagging Problem Levels in Games from Prototype Walkthrough Data
    • Max Birk, University of Saskatchewan
    • Christoph Lürig, Hochschule Trier
    • Regan Mandryk, University of Saskatchewan
  • Measuring How Game Feel is Influenced by the Player Avatar’s Acceleration and Deceleration
    • Gustav Dahl, Aalborg University
    • Martin Kraus, Aalborg University
  • Categorizing Video Game Audio – An exploration of auditory-psychological effects
    • Andreas Rytter Westerberg, Aalborg University
    • Henrik Schoenau-Fog, Aalborg University
  • Walkthrough and Let’s Play: Evaluating Preservation Methods for Digital Games
    • Niklas Nylund, University of Tampere

Thursday September 24th

Demos at the venue

  • Visualising Spatial Web Service growth across Europe
    • Sampo Savolainen, Spatineo Oy
    • Kristian Jaakkola, Spatineo Oy
  • Antroposeeni – a Mixed Reality Game
    • Matti Luhtala, University of Tampere
    • Tuomo Karvonen, Metaria Ry
    • Jyrki Pylvas, Metaria Ry
    • Aki Ala-Kokko, Metaria Ry
    • Reina Magica, Metaria Ry
    • Yuko Takeda, Metaria Ry
    • Markku Turunen, University of Tampere
  • Social Augmented Reality App
    • Jana Pejoska, Aalto University School of Arts Design and Architecture
  • Lintukoto – demo

10:00 – 11:30 Room 1
Games: Games in Society

  • Cultural persuasive affordances in advergaming design across cultures – a conceptual model
    • Vanissa Wanick, Winchester School of Art
    • Ashok Ranchhod, Winchester School of Art
    • Gary Wills, University of Southampton
  • Using Role-Taking and Behavioral Mimicking in Games to Increase Awereness on the Bystander Effect
    • Josephine Soegaard Andersen, Aalborg University
    • Henrik Schoenau-Fog, Aalborg University
  • In Pursuit of Evidence: A Design and Empirical Effect Study of a Gamified Online Marketplace
    • Bauke Buikstra, BLOOM
    • Rens Kortmann, Delft University of Technology
    • Eric Klaassen, BLOOM
    • Laurens Rook, Delft University of Technology
    • Alexander Verbraeck, Delft University of Technology

10:00 – 11:30 Room 2
HCI: User Experience and Experiments

  • Affective Contents of Cross-Cultural Audiovisual Experience
    • Jose Cañas-Bajo, University of Jyväskylä
    • Piia M. H. Perala, University of Jyväskylä
    • Johanna M. Silvennoinen, University of Jyväskylä
    • Pertti Saariluoma, University of Jyväskylä
  • Skiing in an Blended Virtuality – An In­The­Wild Experiment
    • Ashley Colley, Center for Internet Excellence
    • Jani Väyrynen, Center for Internet Excellence
    • Jonna Häkkilä, Faculty of Art and Design
  • EgoFlecto: Stimulating Being Calm and in Control Through Self­Reflection in the Context of Driving
    • Sara Said Mosleh, University of Southern Denmark
    • Nele Schmidt, University of Southern Denmark
    • Tudor Teisanu, University of Southern Denmark
    • Andrés Lucero, University of Southern Denmark
  • Hand­Held Texting is Less Distracting than Texting with the Phone in a Holder ­Anyway, Don’t Do It
    • Tuomo Kujala, University of Jyvaskyla
    • Hilkka Grahn, University of Jyvaskyla
    • Niina Holmstedt, University of Jyvaskyla

10:00 – 11:30 Room 3
Workshop 1:

  • Beyond Open Access – The changing culture of producing and disseminating scientific knowledge
    • Heidi Laine, University of Helsinki
    • Samuli Ollila, Aalto University
    • Markus Miettinen, Freie Universitat Berlin
    • Leo Lahti, University of Helsinki / Wageningen University

10.00-10.15 Welcome by Heidi Laine (University of Helsinki)
10.15-10.45 Markus Miettinen (Freie Universität Berlin): Opening the research process, the case of the NMR Lipids blog
10.45-11.15 Anne Lehto (Tampere University Library): Alternative ways of determining academic merit and impact
11.15-11.30 General discussion

11.30-12.45 Lunch

12.45-13.15 Leo Lahti (University of Helsinki, Wageningen University): Open peer review
13.15-13.45 Heidi Laine: Open Science and research integrity
13.45-14.15 Concluding panel discussion with the speakers

12:45 – 14:15 Room 1
HCI: Design & Sustainability

  • Finding Sustainability Indicators for Information System Assessment
    • Tobias Nyström, Uppsala University
    • Moyen Mustaquim, Uppsala University
  • Universal Design as a Cause of Triggering Innovation Levels for Sustainability-A Deliberative Concept
    • Tobias Nyström, Uppsala University
    • Moyen Mustaquim, Uppsala University
  • Managing Framing Effects in Persuasive Design for Sustainability
    • Tobias Nyström, Uppsala University
    • Moyen Mustaquim, Uppsala University
  • Designing for Young People’s ICT Use
    • Marianne Kinnula, University of Oulu
    • Netta Iivari, University of Oulu
    • Tuula Ijäs, Oulu University of Applied Sciences

12:45 – 14:15 Room 2
HCI: Contemporary topics in HCI research

  • Associating Event Logs with Ontologies for Semantic Process Mining and Analysis
    • Ossi Nykänen, Tampere University of Technology
    • Alejandro Rivero-Rodriguez, Tampere University of Technology
    • Paolo Pileggi, Tampere University of Technology
    • Pekka Ranta, Tampere University of Technology
    • Meri Kailanto, Tampere University of Technology
    • Juho Koro, Tampere University of Technology
  • Apperception as a Multisensory Process in Material Experience
    • Johanna M. Silvennoinen, University of Jyvaskyla
    • Rebekah Rousi, University of Jyvaskyla
    • Jussi P. P. Jokinen, University of Jyvaskyla
    • Piia Perala, University of Jyvaskyla
  • The Heat Is On – Thermal Input for Immaterial Interaction
    • Karri Palovuori, Tampere University of Technology
    • Ismo Rakkolainen, University of Tampere
  • Psychophysiological Responses to Digital Media: Comparison of Frontal EEG Alpha Asymmetry during Newspaper Reading on a Tablet Computer versus Print
    • Dorina Rajanen, University of Oulu
    • Mikko Salminen, Aalto University
    • Niklas Ravaja, University of Helsinki and Aalto University

12:45 – 14:15 Room 3
Workshop 1:

  • Beyond Open Access – The changing culture of producing and disseminating scientific knowledge
    • Heidi Laine, University of Helsinki
    • Samuli Ollila, Aalto University
    • Markus Miettinen, Freie Universitat Berlin
    • Leo Lahti, University of Helsinki / Wageningen University

14:30 – 16:00 Room 1
Open Data

  • Approach for Investigating Crowdfunding Campaigns with Platform Data: Case Indiegogo
    • Jukka Huhtamäki, Tampere University of Technology
    • Lester Lasrado, Copenhagen Business School
    • Karan Menon, Tampere University of Technology
    • Hannu Kärkkäinen, Tampere University of Technology
    • Jari Jussila, Tampere University of Technology
  • Visualising Spatial Web Service growth across Europe
    • Sampo Savolainen, Spatineo Oy
    • Kristian Jaakkola, Spatineo Oy
  • Enabling Open Software Project Management data with Antipatterns
    • Panos Fitsilis, TEI of Thessaly
    • Kyriakos Tilentzidis, Aristotle University of Thessaloniki
    • IIias Moustakas, Aristotle University of Thessaloniki
    • Ioannis Stamelos, Aristotle University of Thessaloniki
    • Dimitrios Settas

14:30 – 16:00 Room 2
HCI: Emotions & User Experience

  • Emotional user experience and feeling of control
    • Jussi Jokinen, University of Jyvaskyla
  • The Evolving Role of Expectations in Long-­Term User Experience
    • Sari Kujala, Aalto University
    • Talya Miron-Shatz, Ono Academic College
  • The Funcanny Valley: A Study of Positive Emotional Reactions to Strangeness
    • Meeri Mäkäräinen, Aalto University
    • Jari Kätsyri, Aalto University
    • Klaus Förger, Aalto University
    • Tapio Takala, Aalto University

14:30 – 16:00 Room 3
Workshop 2

  • Beyond Open Access – Tools and Methods for Open Research
    • Jessica Parland-von Essen, ATT/CSC

16:30 – 18:00 Room 3
Workshop 2

  • Beyond Open Access – Tools and Methods for Open Research
    • Jessica Parland-von Essen, ATT/CSC

19:00 Conference Dinner at Plevna

Academic Mindtrek Conference Chair:
Markku Turunen
​academic.info@mindtrek.org