Here are the presentations from the academic conference, divided by sessions. We have listed only those that we have had the permission to share publicly:
The Aesthetics of Gameplay: A Lexical Approach
Jose P. Zagal, Noriko Tomuro, DePaul University, Chicago, USA
Enhancing the Experience of Public Transport Users with Urban Screens and Mobile Applications
Marcus Foth, Ronald Schroeter, Queensland University of Technology, Australia
Users as Sensors: Creating Shared Experiences in Co-Creational Spaces by Collective Heart Rate
Arttu Pertula, Pauliina Tuomi, Marko Suominen, Antti Koivisto, Jari Multisilta, Tampere University of Technology, Finland
Co-designing a social media service for civic participation - critical issues and challenges
Teemu Ropponen, Aalto University School of Science and Technology, Pirjo Näkki, Asta Bäck, VTT Technical Research Centre of Finland, Auli Harju, University of Tampere, Kari Hintikka, University of Jyväskylä, Finland
Emergence and Playfulness in Social Games
Ben Kirman, University of Lincoln, United Kingdom
Enabling Emergent Behaviour in Location Based Games
Kate Lund, Mark Lochrie, Paul Coulton, Lancaster University, United Kingdom
Understanding Social Needs and Motivations to Share Data in Online Sports Communities
Jarno Ojala, Johan Saarela, Tampere University of Technology, Finland
Motivating physical activity at work: Using persuasive social media for competitive step counting
Derek Foster, Conor Linehan, Ben Kirman, Shawn Lawson, Gary James, University of Lincoln, United Kingdom
Development of the Media Art Contents Authoring Tool Using Eclipse-based GMF Technique
Jae-ho Kwak, Songlin Piao, Whoi-Yul Kim, Hanyang University, Haengdang-Dong, Seongdong-Gu, Seoul, South Korea
Seq1: an alaetoric music sequencer for the real-time creation of soundscapes
Jussi Väisänen, Oulu University, Juhana Juhiainen, Centria Research and Development, Finland
Video Games for Collection Exploration: Games for and out of Data Repositories
Amalia Kallergi, Fons J. Verbeek, Leiden University, The Netherlands
In the Face (book) of the Daily Routine
Michail N. Giannakos, Konstantinos K. Giotopoulos, Konstantinos Chorianopoulos, Ionian University, Corfu, Greece
Socializing Virtual Worlds with Facebook - A prototypical implementation of an expansion pack to communicate between Facebook and OpenSimulator based Virtual Worlds
Christoph Trattner, Michael Erwin Steurer, Frank Kappe, Graz University of Technology, Austria
Developing Client-Side Mashups: Experiences, Guidelines and the Road Ahead
Arto Salminen, Tommi Mikkonen, Tampere University of Technology, Feetu Nyrhinen, Digia, Antero Taivalsaari, Nokia Research Centre, Finland
Open Source Legality Patterns: Architectural Design Decisions Motivated by Legal Concerns
Imed Hammouda, Tommi Mikkonen, Tampere University of Technology, Finland, Ville Oskanen, Aalto University, Finland, Ari Jaaksi, Nokia, Finland
A Micropayment Enabled Webshop for Digital Assets in Virtual Worlds
Michael Erwin Steurer, Frank Kappe, Graz University of Technology, Austria